Well it certainly took long enough. The latest installment in the Alone in the dark (AITD) series was released on the 23rd of June. The game has just been cracked by P2P group TDM. There have been several non working scene releases in the meantime but this looks like the real deal. Expect private and public bittorrent trackers across the world to track TDM's release soon. Exclusive scene trackers won't track this release as this is released by a P2P group.
Anyway one thing is for sure; the server side activated SecuROM is definitely posing problems for the gaming scene. Usually it does not take scene groups long to crack a game after it's released (usually scene groups crack it before the street date). But games protected with the new SecuROM has posed problems for crackers, examples being Bioshock (Cracked after 13 days), Mass Effect (Initial crack missing SecuROM triggers thus causing buggy gameplay - fixed version appeared after about 2 weeks), AITD (Cracked after 2 months) and Bionic Commando Rearmed (Not cracked yet).
Taking inspiration from the presentation style and structure of a number of acclaimed and globally popular TV action dramas, Alone in the Dark is split into a number of distinct episodes in a season-style format. With approximately 30-40 minutes of gameplay comprising each episode, the structure of Alone in the Dark is adapted for an audience familiar with the hard-hitting bite-size delivery of contemporary TV dramas, offering easy accessibility whether the player has hours to devote or only wants a quick TV-style fix.
- Operating System: Windows XP/Vista 32-bit & 64-bit
- Processor: Intel Pentium 4 2.8 GHz or Athlon X2 +3800 (Intel Pentium 4 3.4 GHz or AMD Athlon 64 +4000 recommended)
- Memory: 1 GB RAM (2GB recommended)
- Hard Disk Space: 9.5 GB free
- DVD-ROM Drive: 4X speed or faster
- Video: NVIDIA GeForce 7600 or ATI Radeon X1950 or better (NVIDIA GeForce 7800 GTX or ATI Radeon X1950 XTX or better recommended)
- DirectX: DirectX version 9.0c (included) or higher
- A New Inventory System - Players utilize the pockets of protagonist Edward Carnby to hold items which they can view, switch and combine without leaving the game.
- Narrative intensity - Taking its cues from blockbuster TV dramas, the story is told in a TV season style narrative structure based around episodes that deliver maximum intensity throughout and keep the player hooked.
- A Captivating Story - Centered in iconic Central Park long-time series protagonist and paranormal specialist Edward Carnby returns to delve into the frightening events occurring in the Big Apple.
- Real World Rules - In-Game movement has been designed to allow players to do almost anything that is physically possible in the real world.
- Photographic Rendering - Game developer Edens Propriety Twilight technology creates a lavishly detailed game world with highly realistic and advanced cinematographic effects.
Read comments for more information.